0 |
20.4 |
ENTITIES |
0 |
shared.Entities |
100% |
1 |
20.4 |
PLANES |
0 |
id_software.quake.Plane |
100% |
2 |
20.4 |
TEXTURE_DATA |
0 |
valve.source.TextureData |
100% |
3 |
20.4 |
VERTICES |
0 |
id_software.quake.Vertex |
100% |
4 |
20.4 |
VISIBILITY |
0 |
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90% |
5 |
20.4 |
NODES |
0 |
valve.source.Node |
100% |
6 |
20.4 |
TEXTURE_INFO |
0 |
valve.source.TextureInfo |
100% |
7 |
20.4 |
FACES |
1 |
valve.source.Face |
100% |
8 |
20.4 |
LIGHTING |
0 |
extensions.lightmaps.face_lightmaps |
100% |
9 |
20.4 |
OCCLUSION |
0 |
|
0% |
10 |
20.4 |
LEAVES |
0 |
valve.source.Leaf |
100% |
10 |
20.4 |
LEAVES |
1 |
valve.orange_box.Leaf |
100% |
11 |
20.4 |
FACE_IDS |
0 |
shared.UnsignedShorts |
100% |
12 |
20.4 |
EDGES |
0 |
id_software.quake.Edge |
100% |
13 |
20.4 |
SURFEDGES |
0 |
shared.Ints |
100% |
14 |
20.4 |
MODELS |
0 |
valve.source.Model |
100% |
15 |
20.4 |
WORLD_LIGHTS |
0 |
|
0% |
16 |
20.4 |
LEAF_FACES |
0 |
shared.UnsignedShorts |
100% |
17 |
20.4 |
LEAF_BRUSHES |
0 |
shared.UnsignedShorts |
100% |
18 |
20.4 |
BRUSHES |
0 |
valve.source.Brush |
100% |
19 |
20.4 |
BRUSH_SIDES |
0 |
valve.source.BrushSide |
100% |
20 |
20.4 |
AREAS |
0 |
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100% |
21 |
20.4 |
AREA_PORTALS |
0 |
valve.source.AreaPortal |
100% |
22 |
20.4 |
UNUSED_22 |
0 |
|
0% |
23 |
20.4 |
UNUSED_23 |
0 |
|
0% |
24 |
20.4 |
UNUSED_24 |
0 |
|
0% |
25 |
20.4 |
UNUSED_25 |
0 |
|
0% |
26 |
20.4 |
DISPLACEMENT_INFO |
0 |
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100% |
27 |
20.4 |
ORIGINAL_FACES |
0 |
valve.source.Face |
100% |
28 |
20.4 |
PHYSICS_DISPLACEMENT |
0 |
valve.physics.Displacement |
90% |
29 |
20.4 |
PHYSICS_COLLIDE |
0 |
|
0% |
30 |
20.4 |
VERTEX_NORMALS |
0 |
id_software.quake.Vertex |
100% |
31 |
20.4 |
VERTEX_NORMAL_INDICES |
0 |
shared.UnsignedShorts |
100% |
32 |
20.4 |
DISPLACEMENT_LIGHTMAP_ALPHAS |
0 |
|
0% |
33 |
20.4 |
DISPLACEMENT_VERTICES |
0 |
valve.source.DisplacementVertex |
100% |
34 |
20.4 |
DISPLACEMENT_LIGHTMAP_SAMPLE_POSITIONS |
0 |
|
0% |
35 |
20.4 |
GAME_LUMP |
- |
lumps.GameLump |
90% |
35 |
20.4 |
GAME_LUMP.sprp |
6 |
valve.source.GameLump_SPRPv6 |
100% |
35 |
20.4 |
GAME_LUMP.sprp.leaves |
6 |
shared.UnsignedShorts |
100% |
35 |
20.4 |
GAME_LUMP.sprp.props |
6 |
valve.source.StaticPropv6 |
100% |
36 |
20.4 |
LEAF_WATER_DATA |
0 |
valve.source.LeafWaterData |
100% |
37 |
20.4 |
PRIMITIVES |
0 |
valve.source.Primitive |
100% |
38 |
20.4 |
PRIMITIVE_VERTICES |
0 |
id_software.quake.Vertex |
100% |
39 |
20.4 |
PRIMITIVE_INDICES |
0 |
shared.UnsignedShorts |
100% |
40 |
20.4 |
PAKFILE |
0 |
valve.source.PakFile |
100% |
41 |
20.4 |
CLIP_PORTAL_VERTICES |
0 |
id_software.quake.Vertex |
100% |
42 |
20.4 |
CUBEMAPS |
0 |
valve.source.Cubemap |
100% |
43 |
20.4 |
TEXTURE_DATA_STRING_DATA |
0 |
valve.source.TextureDataStringData |
100% |
44 |
20.4 |
TEXTURE_DATA_STRING_TABLE |
0 |
shared.UnsignedShorts |
100% |
45 |
20.4 |
OVERLAYS |
0 |
|
0% |
46 |
20.4 |
LEAF_MIN_DIST_TO_WATER |
0 |
|
0% |
47 |
20.4 |
FACE_MACRO_TEXTURE_INFO |
0 |
shared.Shorts |
100% |
48 |
20.4 |
DISPLACEMENT_TRIANGLES |
0 |
valve.source.DisplacementTriangle |
100% |
49 |
20.4 |
PHYSICS_COLLIDE_SURFACE |
0 |
|
0% |
50 |
20.4 |
WATER_OVERLAYS |
0 |
valve.source.WaterOverlay |
100% |
51 |
20.4 |
LEAF_AMBIENT_INDEX_HDR |
0 |
valve.source.LeafAmbientIndex |
100% |
52 |
20.4 |
LEAF_AMBIENT_INDEX |
0 |
valve.source.LeafAmbientIndex |
100% |
53 |
20.4 |
LIGHTING_HDR |
0 |
extensions.lightmaps.face_lightmaps |
100% |
54 |
20.4 |
WORLD_LIGHTS_HDR |
0 |
|
0% |
55 |
20.4 |
LEAF_AMBIENT_LIGHTING_HDR |
0 |
|
0% |
56 |
20.4 |
LEAF_AMBIENT_LIGHTING |
0 |
|
0% |
57 |
20.4 |
XZIP_PAKFILE |
0 |
|
0% |
58 |
20.4 |
FACES_HDR |
0 |
|
0% |
59 |
20.4 |
MAP_FLAGS |
0 |
|
0% |
60 |
20.4 |
OVERLAY_FADES |
0 |
valve.source.OverlayFade |
100% |
61 |
20.4 |
UNUSED_61 |
0 |
|
0% |
62 |
20.4 |
PHYSICS_LEVEL |
0 |
|
0% |
63 |
20.4 |
UNUSED_63 |
0 |
|
0% |